![]() Players can mix and match whatever they choose- depending on how nostalgic their mood. Sound can also come straight from the original arcade songs, voices, and effects, or the new remix to match Street Fighter IV. A quick trip to the options menu can also transform this game to a vintage pixelated arcade screen or the modern HD cell animation style visual. In fact, customization is all over this title, from the depths of the control scheme to user created colour schemes for every character (did you ever want a neon pink skinned Blanka with pale blue hair? Time to live that dream!). That sort of thing is a huge help for new players finding their ropes with Ryu, while others can stick to what the game has always been. As part of the games unbelievable depth of customizability, you can also assign any conventional attack, special movie, or combo to any controller button that you choose. Still, portable local multiplayer Street Fighter II is a dream come true. All the right buttons are there and it works, but finger cramp is a distinct possibility. It’s even better on the pro controller especially if you need that D-pad to feel at home, and is as adequate as possible on the Jo圜on. Controls feel great on the Switch in its portable mode where just like the 3DS version of Street Fighter IV, touch screen combos and special moves can be added for beginners. Sure, some of the old moves are pulled off in thumb-busting manners relative to how contemporary Capcom fighters feel, but that just adds to the challenge, and also revives old sense memory motions for those who have grown up alongside this fighting masterpiece. The basic mechanics of the game are the same since the Street Fight II Turbo HD Remix that tightened and balanced the old classic slightly.
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